Death Grinder: 1/5 OR 5/5 (if taking extensions) Throw your scythe forward like a boomerang, pulling enemies in a straight line towards you. Also affected by attack speed. Low damage like Rapid Fire, and similarly costs too much SG for its damage.Shots from Gun Combination now pierce enemies (though still at a short range). Charging is also significantly faster than all other charged skills in the game.Slows the travel speed of the spirit bomb a little, but now pierces and damages enemies along the way before exploding when hitting the ground.
Select a product variation: Select a Product Variation: Show price & variations in detail. Staple skill for Erwin until lategame.Fire a volley of shots ahead. It also deals somewhat good damage against trash mobs since they get damaged while being pushed back. 5 seconds of Stun at Lvl 3 is really overkill and rarely will you ever need it, not to mention that the stun is only inflicted on the last blade, which Super Armored elites could've walked out off easily.Throws 3 summoned swords forward in a large frontal cone-shaped area to pull enemies towards you. Really a big turnoff for me. Lengthy animation before the stun is applied, so be wary when using against Super Armored elites.Changes the skill such that instead of hitting enemies after the pull, you unleash a multi hit orb of energy that damages enemies over time while constantly inflicting a 3 second Stun till it disappears. You recover 25% SG as well at max Lvl. Angle Grinder. Lily already has very high Critical Rate with her Party buff skill (not to mention gear as well but that's a whole topic on it's own).
Invincible throughout the entire animation, while doing high damage if all exploisons hit a target.While on the ground, grind your hammer against the floor to damage enemies in range and gain a fire buff for 10 seconds at max Lvl (not sure what it does but I assume it's a damage buff). Why gRPC? Damage increases per charge level. The timer is refreshed if they remain in the area of effect.A buff which gives 20% Defense Penetration at max Lvl. Compared to the standard Dash Attack, it takes too long to cast and leaves you very vulnerable to attacks. Not worth the cost.An escape manoeuvre where Erwin dashes backwards relative to where he's facing, while doing light damage on his starting position. Hold [LMB] to continuously shoot enemies in front within a short range. The 4012 is powered by an electronic CAT C27 950hp Tier II diesel engine. Obviously max this Main DPS skill of Lily (just like Haru's Wind Break).
That’s why Landroid; Configurable; Landroid Models; Landroid Options; Landroid Accessories
I have one question though. Barrier stuns surrounding enemies for 3 seconds. Take at your own risk.Adds an additional attack after the entire Hammer Crash combo by pressing [RMB].
Very high damage skill but with long cooldown.
)Seeing how Jin relies heavily on skills with long animations, definitely not a bad idea to max this.Knocks enemies up. Not really useful on its own, which is why the extension is a must have.Reduces Grim Countdown's damage, but now steals HP on the 2nd hit with the Grim Reaper. Range increases per Lvl.Increases the damage of the additional attack after the spin significantly, while adding a forward straight line damage wave to [RMB].Enter a frenzied slashing stance and spam [LMB] to continuously slice enemies in a wide area in front of you. I'm not very good at formatting in forums either, so hopefully someone can guide me if they so wish to.I've only played on the TW server, so this guide will be based on my experience from there (not like the skills should be any different).1, or at Lvl 5 but the extension isn't taken, it either means that the skill/extension in question is deemed not useful, 2. Please add your selected product again after activation of cookies.Warning! Does not change modes.While running, does a relatively long animation before creating a small circular sound wave around Stella to attack enemies. Has an overall lower damage than the other extension, but if you want another long-ranged skill, go ahead and max this.Increases the forward attack range so that you can hit more enemies. Highly debatable whether maxing this is necessary, but for my build there really isn't anything better to allocate SP to, so why not? Deals high damage, but charging takes a lot of time.
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